| Management number | 233436517 | Release Date | 2026/06/27 | List Price | US$9.06 | Model Number | 233436517 | ||
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Can a video game make you cry? Why do you relate to the characters and how do you engage with the storyworlds they inhabit? How is your body engaged in play? How are your actions guided by sociocultural norms and experiences? Questions like these address a core aspect of digital gaming--the video game experience itself--and are of interest to many game scholars and designers. With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers various perspectives on how players think and feel about video games and how game design and analysis can build on these processes. Read more
| ASIN | B01J2D1FIQ |
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| XRay | Not Enabled |
| ISBN13 | 978-1476626277 |
| Language | English |
| File size | 5.1 MB |
| Page Flip | Enabled |
| Publisher | McFarland |
| Word Wise | Not Enabled |
| Reading age | 18 years and up |
| Print length | 225 pages |
| Accessibility | Learn more |
| Screen Reader | Supported |
| Publication date | July 19, 2016 |
| Enhanced typesetting | Enabled |
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